Tracking down notorious marks in Final Fantasy 16 provides players with challenging battles and valuable crafting materials needed for top-tier equipment. Among the early-game targets, the Griffin—known in the hunt log as Dozmare—frequently causes confusion due to vague location descriptions on the Hunt Board. Locating this formidable beast requires completing specific prerequisites and navigating toward the outskirts of Sanbreque.

Unlocking the Hunt for Dozmare

Before you can locate the Griffin, you must initiate the side quest titled Blacksmith's Blues in The Hideaway. Speaking with August and subsequently consulting Charon leads you to inspect the Hunt Board for clues regarding a missing merchant's leather pattern. Checking daily gaming news and quest walkthroughs can help players keep track of similar optional bounties throughout their journey.

Finding the Griffin Location on the Map

Although the Hunt Board entry references the Caer Norvent West Gate, this exact landmark does not directly appear as a named location on the world map. To reach the battle area efficiently, fast travel to the Lostwing Obelisk in Sanbreque. From Lostwing, head south through the gate and venture into the long stretch of Norvent Valley.

Navigating to Caer Norvent River Gate

Continue following the main path through the valley until you approach the ruins near the Caer Norvent River Gate. As you draw close to the stone structures at the end of the road, a cutscene will trigger showing the Griffin perched atop a ruined wall. Approaching this arena causes Dozmare to swoop down and commence the combat encounter.

Battle Strategies and Victory Rewards

Dozmare is a Rank B target that utilizes fast aerial dives and sweeping wind attacks during combat. Utilizing Eikonic abilities like Garuda's Deadly Embrace helps keep the beast controlled and staggered efficiently. Defeating the Griffin yields essential crafting materials like Scarletite, which can then be returned to Blackthorne to unlock advanced weapon drafts.